Get some text from the user and use it in the task for whatever you want.
The text you in get from the dialog will be available in the %input variable.
Will not work simultaneously with non-overlay scenes.
To easily select the input type use the Magnifying Glass button next to it.
If enabled, you can use HTML tags to format the dialog's title and text.
Not all HTML tags are supported. Check here
to see which ones are.