Update a property of an element in a currently visible Scene V2.
Set Screen ID to the ID of the scene you want to update. If left empty, the update will be applied to all currently visible Scene V2 screens that contain a matching element.
Set Element ID to the ID of the element you want to modify. You can browse for available elements using the search icon. If Element ID is left empty, no element property will be updated, but variable passthrough (see below) will still work.
Set Property to the name of the property you want to change (e.g. text, color, checked, url, etc.).
Set Value to the new value for the property.
Enable Variable Passthrough to pass all local task variables to the scene. The scene can then reference them with the %variable_name syntax. Use Limit Passthrough to only pass variables matching a specific pattern.
Check Scenes V2 (Screen Builder) Manual for full details on how Scenes V2 work.